import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base3-55", localId: 55, // Card informations name: { en: "Slowpoke", }, hp: 50, type: [ Type.PSYCHIC, ], dexId: 79, image: { low: { en: "https://assets.tcgdex.net/en/base/base3/55/low", }, high: { en: "https://assets.tcgdex.net/en/base/base3/55/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Miki Tanaka", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Spacing Out", }, text: { en: "Flip a coin. If heads, remove a damage counter from Slowpoke. This attack can't be used if Slowpoke has no damage counters on it.", }, },{ cost: [ Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Scavenge", }, text: { en: "Discard 1 Energy card attached to Slowpoke in order to use this attack. Put a Trainer card from your discard pile into your hand.", }, }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Fossil", code: "base3" } } export default card