import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base4-10", localId: 10, // Card informations name: { en: "Mewtwo", }, hp: 60, type: [ Type.PSYCHIC, ], dexId: 150, image: { low: { en: "https://assets.tcgdex.net/en/base/base4/10/low", }, high: { en: "https://assets.tcgdex.net/en/base/base4/10/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Psychic", }, text: { en: "Does 10 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.", }, damage: 10 },{ cost: [ Type.PSYCHIC, Type.PSYCHIC ], name: { en: "Barrier", }, text: { en: "Discard 1 Energy card attached to Mewtwo in order to use this attack. During your opponent's next turn, prevent all effects of attacks, including damage, done to Mewtwo.", }, }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Base Set 2", code: "base4" } } export default card