import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base4-20", localId: 20, // Card informations name: { en: "Zapdos", }, hp: 90, type: [ Type.LIGHTNING, ], dexId: 145, image: { low: { en: "https://assets.tcgdex.net/en/base/base4/20/low", }, high: { en: "https://assets.tcgdex.net/en/base/base4/20/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.LIGHTNING, Type.LIGHTNING, Type.LIGHTNING, Type.COLORLESS ], name: { en: "Thunder", }, text: { en: "Flip a coin. If tails, Zapdos does 30 damage to itself.", }, damage: 60 },{ cost: [ Type.LIGHTNING, Type.LIGHTNING, Type.LIGHTNING, Type.LIGHTNING ], name: { en: "Thunderbolt", }, text: { en: "Discard all Energy cards attached to Zapdos in order to use this attack.", }, damage: 100 }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Base Set 2", code: "base4" } } export default card