import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base4-24", localId: 24, // Card informations name: { en: "Electabuzz", }, hp: 70, type: [ Type.LIGHTNING, ], dexId: 125, image: { low: { en: "https://assets.tcgdex.net/en/base/base4/24/low", }, high: { en: "https://assets.tcgdex.net/en/base/base4/24/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Thundershock", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 10 },{ cost: [ Type.LIGHTNING, Type.COLORLESS ], name: { en: "Thunderpunch", }, text: { en: "Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage and Electabuzz does 10 damage to itself.", }, damage: 30 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Base Set 2", code: "base4" } } export default card