import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base4-33", localId: 33, // Card informations name: { en: "Arcanine", }, hp: 100, type: [ Type.FIRE, ], dexId: 59, image: { low: { en: "https://assets.tcgdex.net/en/base/base4/33/low", }, high: { en: "https://assets.tcgdex.net/en/base/base4/33/high", }, }, evolveFrom: { en: "Growlithe", }, tags: [ Tag.STAGE1, ], illustrator: "Ken Sugimori", attacks: [{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS ], name: { en: "Flamethrower", }, text: { en: "Discard 1 Energy card attached to Arcanine in order to use this attack.", }, damage: 50 },{ cost: [ Type.FIRE, Type.FIRE, Type.COLORLESS, Type.COLORLESS ], name: { en: "Take Down", }, text: { en: "Arcanine does 30 damage to itself.", }, damage: 80 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Base Set 2", code: "base4" } } export default card