import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base4-69", localId: 69, // Card informations name: { en: "Charmander", }, hp: 50, type: [ Type.FIRE, ], dexId: 4, image: { low: { en: "https://assets.tcgdex.net/en/base/base4/69/low", }, high: { en: "https://assets.tcgdex.net/en/base/base4/69/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Mitsuhiro Arita", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Scratch", }, damage: 10 },{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Ember", }, text: { en: "Discard 1 Energy card attached to Charmander in order to use this attack.", }, damage: 30 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Base Set 2", code: "base4" } } export default card