import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base4-75", localId: 75, // Card informations name: { en: "Gastly", }, hp: 30, type: [ Type.PSYCHIC, ], dexId: 92, image: { low: { en: "https://assets.tcgdex.net/en/base/base4/75/low", }, high: { en: "https://assets.tcgdex.net/en/base/base4/75/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Keiji Kinebuchi", attacks: [{ cost: [ Type.PSYCHIC ], name: { en: "Sleeping Gas", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Asleep.", }, },{ cost: [ Type.PSYCHIC, Type.COLORLESS ], name: { en: "Destiny Bond", }, text: { en: "Discard 1 Energy card attached to Gastly in order to use this attack. If a Pokémon Knocks Out Gastly during your opponent's next turn, Knock Out that Pokémon.", }, }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Base Set 2", code: "base4" } } export default card