import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "base5-32", localId: 32, // Card informations name: { en: "Dark Charmeleon", }, hp: 50, type: [ Type.FIRE, ], dexId: 5, image: { low: { en: "https://assets.tcgdex.net/en/base/base5/32/low", }, high: { en: "https://assets.tcgdex.net/en/base/base5/32/high", }, }, evolveFrom: { en: "Charmander", }, tags: [ Tag.STAGE1, ], illustrator: "Kagemaru Himeno", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Tail Slap", }, damage: 20 },{ cost: [ Type.FIRE, Type.FIRE, Type.FIRE ], name: { en: "Fireball", }, text: { en: "Use this attack only if there are any Energy cards attached to Dark Charmeleon. Flip a coin. If heads, discard 1 of those Energy cards. If tails, this attack does nothing (not even damage).", }, }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Team Rocket", code: "base5" } } export default card