import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw1-13", localId: 13, // Card informations name: { en: "Deerling", fr: "Vivaldaim", }, hp: 60, type: [ Type.GRASS, ], dexId: 585, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw1/13/low", fr: "https://assets.tcgdex.net/fr/bw/bw1/13/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw1/13/high", fr: "https://assets.tcgdex.net/fr/bw/bw1/13/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Atsuko Nishida", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Double Kick", fr: "Double Pied", }, text: { en: "Flip 2 coins. This attack does 10 damage times the number of heads.", fr: "Lancez 2 pièces. Cette attaque inflige 10 dégâts multipliés par le nombre de côtés face.", }, damage: 10 },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Leech Seed", fr: "Vampigraine", }, text: { en: "Heal 10 damage from this Pokémon.", fr: "Soignez 10 dégâts à ce Pokémon.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Black & White", code: "bw1" } } export default card