import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw1-29", localId: 29, // Card informations name: { en: "Dewott", fr: "Mateloutre", }, hp: 90, type: [ Type.WATER, ], dexId: 502, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw1/29/low", fr: "https://assets.tcgdex.net/fr/bw/bw1/29/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw1/29/high", fr: "https://assets.tcgdex.net/fr/bw/bw1/29/high", }, }, evolveFrom: { en: "Oshawott", fr: "Moustillon", }, tags: [ Tag.STAGE1, ], illustrator: "Masakazu Fukuda", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Water Gun", fr: "Pistolet à O", }, damage: 30 },{ cost: [ Type.WATER, Type.WATER, Type.COLORLESS ], name: { en: "Razor Shell", fr: "Coquilame", }, text: { en: "Flip a coin. If heads, this attack does 20 more damage.", fr: "Lancez une pièce. Si c’est face, cette attaque inflige 20 dégâts supplémentaires.", }, damage: 40 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 1, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Black & White", code: "bw1" } } export default card