import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw1-36", localId: 36, // Card informations name: { en: "Ducklett", fr: "Couaneton", }, hp: 60, type: [ Type.WATER, ], dexId: 580, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw1/36/low", fr: "https://assets.tcgdex.net/fr/bw/bw1/36/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw1/36/high", fr: "https://assets.tcgdex.net/fr/bw/bw1/36/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kagemaru Himeno", attacks: [{ cost: [ Type.WATER ], name: { en: "Water Gun", fr: "Pistolet à O", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Black & White", code: "bw1" } } export default card