import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw1-63", localId: 63, // Card informations name: { en: "Sandile", fr: "Mascaïman", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 551, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw1/63/low", fr: "https://assets.tcgdex.net/fr/bw/bw1/63/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw1/63/high", fr: "https://assets.tcgdex.net/fr/bw/bw1/63/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Naoyo Kimura", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Sand Tomb", fr: "Tombe de Sable", }, text: { en: "The Defending Pokémon can't retreat during your opponent's next turn.", fr: "Le Pokémon Défenseur ne peut pas battre en retraite durant le prochain tour de votre adversaire.", }, damage: 10 },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Bite", fr: "Morsure", }, damage: 30 }], weaknesses: [{ type: Type.WATER, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-20" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Black & White", code: "bw1" } } export default card