import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw1-74", localId: 74, // Card informations name: { en: "Klink", fr: "Tic", }, hp: 60, type: [ Type.METAL, ], dexId: 599, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw1/74/low", fr: "https://assets.tcgdex.net/fr/bw/bw1/74/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw1/74/high", fr: "https://assets.tcgdex.net/fr/bw/bw1/74/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masakazu Fukuda", attacks: [{ cost: [ Type.METAL ], name: { en: "Bind", fr: "Étreinte", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", fr: "Lancez une pièce. Si c’est face, le Pokémon Défenseur est maintenant Paralysé.", }, damage: 10 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 2, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Black & White", code: "bw1" } } export default card