import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw1-80", localId: 80, // Card informations name: { en: "Lillipup", fr: "Ponchiot", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 506, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw1/80/low", fr: "https://assets.tcgdex.net/fr/bw/bw1/80/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw1/80/high", fr: "https://assets.tcgdex.net/fr/bw/bw1/80/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masakazu Fukuda", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Pickup", fr: "Ramassage", }, text: { en: "Put an Item card from your discard pile into your hand.", fr: "Prenez une carte Objet dans votre pile de défausse et ajoutez-la à votre main.", }, },{ cost: [ Type.COLORLESS ], name: { en: "Bite", fr: "Morsure", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Black & White", code: "bw1" } } export default card