import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw1-88", localId: 88, // Card informations name: { en: "Minccino", fr: "Chinchidou", }, hp: 60, type: [ Type.COLORLESS, ], dexId: 572, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw1/88/low", fr: "https://assets.tcgdex.net/fr/bw/bw1/88/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw1/88/high", fr: "https://assets.tcgdex.net/fr/bw/bw1/88/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "sui", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tail Slap", fr: "Plumo-Queue", }, text: { en: "Flip 2 coins. This attack does 10 damage times the number of heads.", fr: "Lancez 2 pièces. Cette attaque inflige 10 dégâts multipliés par le nombre de côtés face.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Black & White", code: "bw1" } } export default card