import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw2-15", localId: 15, // Card informations name: { en: "Deerling", fr: "Vivaldaim", }, hp: 60, type: [ Type.GRASS, ], dexId: 585, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw2/15/low", fr: "https://assets.tcgdex.net/fr/bw/bw2/15/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw2/15/high", fr: "https://assets.tcgdex.net/fr/bw/bw2/15/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "sui", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Tackle", fr: "Charge", }, damage: 10 },{ cost: [ Type.GRASS, Type.GRASS ], name: { en: "Wild Kick", fr: "Coup Déchaîné", }, text: { en: "Flip a coin. If tails, this attack does nothing.", fr: "Lancez une pièce. Si c'est pile, cette attaque ne fait rien.", }, damage: 40 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Emerging Powers", code: "bw2" } } export default card