import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw2-26", localId: 26, // Card informations name: { en: "Ducklett", fr: "Couaneton", }, hp: 60, type: [ Type.WATER, ], dexId: 580, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw2/26/low", fr: "https://assets.tcgdex.net/fr/bw/bw2/26/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw2/26/high", fr: "https://assets.tcgdex.net/fr/bw/bw2/26/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "MAHOU", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Roost", fr: "Atterrissage", }, text: { en: "Heal 40 damage from this Pokémon. This Pokémon can't retreat during your next turn.", fr: "Soignez 40 dégâts à ce Pokémon. Ce Pokémon ne peut pas battre en retraite pendant votre prochain tour.", }, },{ cost: [ Type.WATER, Type.WATER ], name: { en: "Rain Splash", fr: "Pluie Éclaboussante", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Emerging Powers", code: "bw2" } } export default card