import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw4-30", localId: 30, // Card informations name: { en: "Basculin", fr: "Bargantua", }, hp: 80, type: [ Type.WATER, ], dexId: 550, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw4/30/low", fr: "https://assets.tcgdex.net/fr/bw/bw4/30/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw4/30/high", fr: "https://assets.tcgdex.net/fr/bw/bw4/30/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kagemaru Himeno", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Bite", fr: "Morsure", }, damage: 10 },{ cost: [ Type.WATER ], name: { en: "Bared Fangs", fr: "Crocs à Vif", }, text: { en: "If, before this Pokémon does damage, the Defending Pokémon has no damage counters on it, this attack does nothing.", fr: "Si, avant que ce Pokémon inflige des dégâts, le Pokémon Défenseur n'a aucun marqueur de dégâts, cette attaque ne fait rien.", }, damage: 40 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], retreat: 1, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Next Destinies", code: "bw4" } } export default card