import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw4-75", localId: 75, // Card informations name: { en: "Bronzor", fr: "Archéomire", }, hp: 70, type: [ Type.METAL, ], dexId: 436, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw4/75/low", fr: "https://assets.tcgdex.net/fr/bw/bw4/75/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw4/75/high", fr: "https://assets.tcgdex.net/fr/bw/bw4/75/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Naoki Saito", attacks: [{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Knock Away", fr: "Asticotage", }, text: { en: "Flip a coin. If heads, this attack does 10 more damage.", fr: "Lancez une pièce. Si c'est face, cette attaque inflige 10 dégâts supplémentaires.", }, damage: 10 },{ cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Spinning Attack", fr: "Attaque Tournante", }, damage: 40 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 3, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Next Destinies", code: "bw4" } } export default card