import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw4-77", localId: 77, // Card informations name: { en: "Ferroseed", fr: "Grindur", }, hp: 60, type: [ Type.METAL, ], dexId: 597, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw4/77/low", fr: "https://assets.tcgdex.net/fr/bw/bw4/77/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw4/77/high", fr: "https://assets.tcgdex.net/fr/bw/bw4/77/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "match", attacks: [{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Self Destruct", fr: "Destruction", }, text: { en: "This Pokémon does 60 damage to itself.", fr: "Ce Pokémon s'inflige 60 dégâts.", }, damage: 60 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 3, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Next Destinies", code: "bw4" } } export default card