import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw6-60", localId: 60, // Card informations name: { en: "Cubone", fr: "Osselait", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 104, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw6/60/low", fr: "https://assets.tcgdex.net/fr/bw/bw6/60/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw6/60/high", fr: "https://assets.tcgdex.net/fr/bw/bw6/60/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Atsuko Nishida", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Headbutt", fr: "Coup d'Boule", }, damage: 10 },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Beat", fr: "Bataille", }, damage: 20 }], weaknesses: [{ type: Type.WATER, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Dragons Exalted", code: "bw6" } } export default card