import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw7-30", localId: 30, // Card informations name: { en: "Wartortle", fr: "Carabaffe", }, hp: 80, type: [ Type.WATER, ], dexId: 8, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw7/30/low", fr: "https://assets.tcgdex.net/fr/bw/bw7/30/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw7/30/high", fr: "https://assets.tcgdex.net/fr/bw/bw7/30/high", }, }, evolveFrom: { en: "Squirtle", fr: "Carapuce", }, tags: [ Tag.STAGE1, ], illustrator: "Mizue", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Withdraw", fr: "Repli", }, text: { en: "Flip a coin. If heads, prevent all damage done to this Pokémon by attacks during your opponent's next turn.", fr: "Lancez une pièce. Si c'est face, évitez tous les dégâts infligés à ce Pokémon par des attaques pendant le prochain tour de votre adversaire.", }, },{ cost: [ Type.WATER, Type.WATER, Type.COLORLESS ], name: { en: "Waterfall", fr: "Cascade", }, damage: 60 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], retreat: 2, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Boundaries Crossed", code: "bw7" } } export default card