import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "bw7-95", localId: 95, // Card informations name: { en: "Skarmory", fr: "Airmure", }, hp: 80, type: [ Type.METAL, ], dexId: 227, image: { low: { en: "https://assets.tcgdex.net/en/bw/bw7/95/low", fr: "https://assets.tcgdex.net/fr/bw/bw7/95/low", }, high: { en: "https://assets.tcgdex.net/en/bw/bw7/95/high", fr: "https://assets.tcgdex.net/fr/bw/bw7/95/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masakazu Fukuda", attacks: [{ cost: [ Type.METAL ], name: { en: "Claw", fr: "Ergots", }, text: { en: "Flip a coin. If tails, this attack does nothing.", fr: "Lancez une pièce. Si c'est pile, cette attaque ne fait rien.", }, damage: 20 },{ cost: [ Type.METAL, Type.COLORLESS, Type.COLORLESS ], name: { en: "Drill Peck", fr: "Bec Vrille", }, damage: 50 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 2, rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Boundaries Crossed", code: "bw7" } } export default card