import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "dv1-4", localId: 4, // Card informations name: { en: "Dragonair", fr: "Draco", }, hp: 70, type: [ Type.DRAGON, ], dexId: 148, image: { low: { en: "https://assets.tcgdex.net/en/bw/dv1/4/low", fr: "https://assets.tcgdex.net/fr/bw/dv1/4/low", }, high: { en: "https://assets.tcgdex.net/en/bw/dv1/4/high", fr: "https://assets.tcgdex.net/fr/bw/dv1/4/high", }, }, evolveFrom: { en: "Dratini", fr: "Minidraco", }, tags: [ Tag.STAGE1, ], illustrator: "Kagemaru Himeno", attacks: [{ cost: [ Type.GRASS ], name: { en: "Healing Melody", fr: "Mélodie Apaisante", }, text: { en: "Heal 10 damage from each of your Pokémon.", fr: "Soignez 10 dégâts à chacun de vos Pokémon.", }, },{ cost: [ Type.LIGHTNING, Type.COLORLESS ], name: { en: "Slam", fr: "Souplesse", }, text: { en: "Flip 2 coins. This attack does 30 damage times the number of heads.", fr: "Lancez 2 pièces. Cette attaque inflige 30 dégâts multipliés par le nombre de côtés face.", }, damage: 30 }], weaknesses: [{ type: Type.DRAGON, value: "×2" }], retreat: 2, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Dragon Vault", code: "dv1" } } export default card