import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "dp1-76", localId: 76, // Card informations name: { en: "Chimchar", fr: "Ouisticram", }, hp: 50, type: [ Type.FIRE, ], dexId: 390, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp1/76/low", fr: "https://assets.tcgdex.net/fr/dp/dp1/76/low", }, high: { en: "https://assets.tcgdex.net/en/dp/dp1/76/high", fr: "https://assets.tcgdex.net/fr/dp/dp1/76/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ name: { en: "Scratch", fr: "Griffe", }, damage: 10 },{ cost: [ Type.FIRE, Type.COLORLESS ], name: { en: "Ember", fr: "Flammèche", }, text: { en: "Flip a coin. If tails, discard a Fire Energy attached to Chimchar.", fr: "Lancez une pièce. Si c'est pile, défaussez une Énergie Fire attachée à Ouisticram.", }, damage: 30 }], weaknesses: [{ type: Type.WATER, value: "+10" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Diamond & Pearl", code: "dp1" } } export default card