import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "dp1-87", localId: 87, // Card informations name: { en: "Magnemite", fr: "Magneti", }, hp: 50, type: [ Type.METAL, ], dexId: 81, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp1/87/low", fr: "https://assets.tcgdex.net/fr/dp/dp1/87/low", }, high: { en: "https://assets.tcgdex.net/en/dp/dp1/87/high", fr: "https://assets.tcgdex.net/fr/dp/dp1/87/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kouki Saitou", attacks: [{ cost: [ Type.METAL ], name: { en: "Metal Sound", fr: "Strido-son", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Confused.", fr: "Lancez une pièce. Si c'est face, le Pokémon Défenseur est maintenant Confus.", }, },{ cost: [ Type.METAL, Type.COLORLESS ], name: { en: "Resonance", fr: "Résonance", }, text: { en: "If the Defending Pokémon is Confused, this attack does 20 damage plus 20 more damage.", fr: "Si le Pokémon Défenseur est Confus, cette attaque inflige 20 dégâts plus 20 dégâts supplémentaires.", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "+10" }], resistances: [{ type: Type.PSYCHIC, value: "-20" }], retreat: 1, rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Diamond & Pearl", code: "dp1" } } export default card