import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "dp2-101", localId: 101, // Card informations name: { en: "Snover", }, hp: 60, type: [ Type.GRASS, ], dexId: 459, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp2/101/low", }, high: { en: "https://assets.tcgdex.net/en/dp/dp2/101/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Ken Sugimori", attacks: [{ name: { en: "Curiosity", }, text: { en: "Look at your opponent's hand.", }, },{ cost: [ Type.WATER, Type.COLORLESS ], name: { en: "Snowball Fight", }, text: { en: "Flip a coin. If tails, Snover does 10 damage to itself.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "+10" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Mysterious Treasures", code: "dp2" } } export default card