import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "dp2-106", localId: 106, // Card informations name: { en: "Totodile", }, hp: 50, type: [ Type.WATER, ], dexId: 158, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp2/106/low", }, high: { en: "https://assets.tcgdex.net/en/dp/dp2/106/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kouki Saitou", attacks: [{ name: { en: "Bite", }, damage: 10 },{ cost: [ Type.WATER ], name: { en: "Shining Fang", }, text: { en: "If the Defending Pokémon already has any damage counters on it, this attack does 10 damage plus 10 more damage.", }, damage: 10 }], weaknesses: [{ type: Type.LIGHTNING, value: "+10" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Mysterious Treasures", code: "dp2" } } export default card