import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "dp2-19", localId: 19, // Card informations name: { en: "Abomasnow", }, hp: 100, type: [ Type.GRASS, ], dexId: 460, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp2/19/low", }, high: { en: "https://assets.tcgdex.net/en/dp/dp2/19/high", }, }, evolveFrom: { en: "Snover", }, tags: [ Tag.STAGE1, ], illustrator: "Kazuyuki Kano", abilities: [{ id: 525, type: AbilityType.POKEBODY, name: { en: "Glacier Snow", }, text: { en: "If Abomasnow is your Active Pokémon and is damaged by an opponent's attack (even if Abomasnow is Knocked Out), the Attacking Pokémon is now Asleep.", } }], attacks: [{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Heavy Blizzard", }, text: { en: "Flip a coin. If heads, put 1 damage counter on each of your opponent's Benched Pokémon.", }, damage: 60 }], weaknesses: [{ type: Type.FIRE, value: "+30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Mysterious Treasures", code: "dp2" } } export default card