import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "dp2-29", localId: 29, // Card informations name: { en: "Mantine", }, hp: 80, type: [ Type.WATER, ], dexId: 226, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp2/29/low", }, high: { en: "https://assets.tcgdex.net/en/dp/dp2/29/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masakazu Fukuda", abilities: [{ id: 535, type: AbilityType.POKEBODY, name: { en: "Jumbo Fin", }, text: { en: "If Mantyke is anywhere under Mantine, the Retreat Cost for each of your Water Pokémon is ColorlessColorless less.", } }], attacks: [{ cost: [ Type.WATER, Type.WATER ], name: { en: "Giant Wave", }, text: { en: "Mantine can't use Giant Wave during your next turn.", }, damage: 50 }], weaknesses: [{ type: Type.LIGHTNING, value: "+20" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Mysterious Treasures", code: "dp2" } } export default card