import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "dp2-41", localId: 41, // Card informations name: { en: "Bayleef", }, hp: 80, type: [ Type.GRASS, ], dexId: 153, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp2/41/low", }, high: { en: "https://assets.tcgdex.net/en/dp/dp2/41/high", }, }, evolveFrom: { en: "Chikorita", }, tags: [ Tag.STAGE1, ], illustrator: "Midori Harada", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Evolution Impulse", }, text: { en: "Search your deck for an Evolution card, show it to your opponent, and put it into your hand. Shuffle your deck afterward.", }, },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Leaf Boomerang", }, text: { en: "Flip 2 coins. This attack does 30 damage times the number of heads.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "+20" }], resistances: [{ type: Type.WATER, value: "-20" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Mysterious Treasures", code: "dp2" } } export default card