import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "dp2-64", localId: 64, // Card informations name: { en: "Tropius", }, hp: 80, type: [ Type.GRASS, ], dexId: 357, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp2/64/low", }, high: { en: "https://assets.tcgdex.net/en/dp/dp2/64/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kazuyuki Kano", attacks: [{ cost: [ Type.GRASS ], name: { en: "Bonus Leaf", }, text: { en: "Remove 3 damage counters from each of your Benched Pokémon that has any Grass Energy attached to it.", }, },{ cost: [ Type.GRASS, Type.COLORLESS ], name: { en: "Whirlwind", }, text: { en: "Your opponent switches the Defending Pokémon with 1 of his or her Benched Pokémon.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "+20" }], resistances: [{ type: Type.FIGHTING, value: "-20" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Mysterious Treasures", code: "dp2" } } export default card