import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "dp6-18", localId: 18, // Card informations name: { en: "Armaldo", fr: "Armaldo", }, hp: 140, type: [ Type.FIGHTING, ], dexId: 348, image: { low: { en: "https://assets.tcgdex.net/en/dp/dp6/18/low", fr: "https://assets.tcgdex.net/fr/dp/dp6/18/low", }, high: { en: "https://assets.tcgdex.net/en/dp/dp6/18/high", fr: "https://assets.tcgdex.net/fr/dp/dp6/18/high", }, }, evolveFrom: { en: "Anorith", fr: "Anorith", }, tags: [ Tag.STAGE2, ], illustrator: "Kazuaki Aihara", abilities: [{ id: 380, type: AbilityType.POKEBODY, name: { en: "Fossil Armor", fr: "Armure fossile", }, text: { en: "If Armaldo would be damaged by an attack, prevent that attack's damage done to Armaldo if that damage is 60 or less.", fr: "Si une attaque inflige des dégâts à Armaldo, prévenez les dégâts de cette attaque si ces dégâts sont de 60 ou moins.", } }], attacks: [{ cost: [ Type.FIGHTING, Type.FIGHTING, Type.COLORLESS ], name: { en: "Crush Claw", fr: "Éclategriffe", }, text: { en: "During your next turn, if an attack does damage to the Defending Pokémon (after applying Weakness and Resistance), that attack does 40 more damage.", fr: "Lors de votre prochain tour, si une attaque inflige des dégâts au Pokémon Défenseur (après application de la Faiblesse et de la Résistance), cette attaque inflige 40 dégâts supplémentaires.", }, damage: 60 }], weaknesses: [{ type: Type.GRASS, value: "+30" }], retreat: 2, rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Legends Awakened", code: "dp6" } } export default card