import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard1-106", localId: 106, // Card informations name: { en: "Diglett", }, hp: 40, type: [ Type.FIGHTING, ], dexId: 50, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard1/106/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard1/106/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Masako Yamashita", attacks: [{ cost: [ Type.FIGHTING ], name: { en: "Fury Headbutt", }, text: { en: "Flip 3 coins. This attack does 10 damage times the number of heads.", }, damage: 10 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Expedition Base Set", code: "ecard1" } } export default card