import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard1-17", localId: 17, // Card informations name: { en: "Magby", }, hp: 30, type: [ Type.FIRE, ], dexId: 240, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard1/17/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard1/17/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Mitsuhiro Arita", attacks: [{ cost: [ Type.FIRE ], name: { en: "Energy Catch", }, text: { en: "Flip a coin. If heads, put a basic Energy cards from your discard pile into your hand.", }, }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Expedition Base Set", code: "ecard1" } } export default card