import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard1-20", localId: 20, // Card informations name: { en: "Mewtwo", }, hp: 70, type: [ Type.PSYCHIC, ], dexId: 150, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard1/20/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard1/20/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kimiya Masago", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Hypnosis", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Asleep.", }, },{ cost: [ Type.PSYCHIC, Type.PSYCHIC, Type.COLORLESS ], name: { en: "Psychic", }, text: { en: "This attack does 20 damage plus 10 more damage for each Energy card attached to the Defending Pokémon.", }, damage: 20 }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Expedition Base Set", code: "ecard1" } } export default card