import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard1-36", localId: 36, // Card informations name: { en: "Blastoise", }, hp: 100, type: [ Type.WATER, ], dexId: 9, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard1/36/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard1/36/high", }, }, evolveFrom: { en: "Wartortle", }, tags: [ Tag.STAGE2, ], illustrator: "Hiromichi Sugiyama", attacks: [{ cost: [ Type.WATER ], name: { en: "Bubble", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 20 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Double Cannon", }, text: { en: "Flip 2 coins. This attack does 40 damage times the number of heads.", }, damage: 40 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Expedition Base Set", code: "ecard1" } } export default card