import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard1-42", localId: 42, // Card informations name: { en: "Cloyster", }, hp: 80, type: [ Type.WATER, ], dexId: 91, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard1/42/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard1/42/high", }, }, evolveFrom: { en: "Shellder", }, tags: [ Tag.STAGE1, ], illustrator: "Kyoko Umemoto", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Lick", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Paralyzed.", }, damage: 10 },{ cost: [ Type.WATER, Type.COLORLESS, Type.COLORLESS ], name: { en: "Auto Fire", }, text: { en: "Flip 4 coins. This attack does 20 damage times the number of heads.", }, damage: 20 }], weaknesses: [{ type: Type.METAL, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Expedition Base Set", code: "ecard1" } } export default card