import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard1-53", localId: 53, // Card informations name: { en: "Meganium", }, hp: 100, type: [ Type.GRASS, ], dexId: 154, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard1/53/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard1/53/high", }, }, evolveFrom: { en: "Bayleef", }, tags: [ Tag.STAGE2, ], illustrator: "Kagemaru Himeno", attacks: [{ cost: [ Type.GRASS ], name: { en: "Sleep Powder", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 20 },{ cost: [ Type.GRASS, Type.GRASS, Type.COLORLESS ], name: { en: "Solarbeam", }, damage: 50 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Expedition Base Set", code: "ecard1" } } export default card