import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard1-88", localId: 88, // Card informations name: { en: "Pidgeotto", }, hp: 90, type: [ Type.COLORLESS, ], dexId: 17, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard1/88/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard1/88/high", }, }, evolveFrom: { en: "Pidgey", }, tags: [ Tag.STAGE1, ], illustrator: "Tomokazu Komiya", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Whirlwind", }, text: { en: "If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches the Defending Pokémon with it. (Do the damage before switching the Pokémon.", }, damage: 20 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], resistances: [{ type: Type.FIGHTING, value: "-30" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Expedition Base Set", code: "ecard1" } } export default card