import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard1-92", localId: 92, // Card informations name: { en: "Wartortle", }, hp: 80, type: [ Type.WATER, ], dexId: 8, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard1/92/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard1/92/high", }, }, evolveFrom: { en: "Squirtle", }, tags: [ Tag.STAGE1, ], illustrator: "Atsuko Nishida", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Doubleslap", }, text: { en: "Flip 2 coins. This attack does 10 damage times the number of heads.", }, damage: 10 },{ cost: [ Type.WATER, Type.WATER ], name: { en: "Giant Wave", }, text: { en: "Wartortle can't attack during your next turn.", }, damage: 40 }], weaknesses: [{ type: Type.LIGHTNING, value: "×2" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Expedition Base Set", code: "ecard1" } } export default card