import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-107", localId: 107, // Card informations name: { en: "Sentret", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 161, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/107/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/107/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Hizuki Misono", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Spy", }, text: { en: "Look at the top 3 cards of your opponent's deck. Put them back in the same order.", }, },{ cost: [ Type.COLORLESS ], name: { en: "Double Scratch", }, text: { en: "Flip 2 coins. This attack does 10 damage times the number of heads.", }, damage: 10 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card