import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-111", localId: 111, // Card informations name: { en: "Spinarak", }, hp: 40, type: [ Type.GRASS, ], dexId: 167, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/111/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/111/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Miki Tanaka", attacks: [{ cost: [ Type.GRASS ], name: { en: "Sharp Stinger", }, text: { en: "Flip a coin. If heads, the Defending Pokémon is now Poisoned. If tails, the Defending Pokémon is now Paralyzed.", }, }], weaknesses: [{ type: Type.PSYCHIC, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card