import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-17", localId: 17, // Card informations name: { en: "Jumpluff", }, hp: 70, type: [ Type.GRASS, ], dexId: 189, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/17/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/17/high", }, }, evolveFrom: { en: "Skiploom", }, tags: [ Tag.STAGE2, ], illustrator: "Yuka Morii", abilities: [{ id: 202, type: AbilityType.POKEBODY, name: { en: "Fluff", }, text: { en: "During your opponent's turn, if Jumpluff would be damaged or affected by an opponent's attack and it already has at least 1 damage counter on it, flip a coin. If heads, prevent all effects of that attack (including damage).", } }], attacks: [{ cost: [ Type.GRASS ], name: { en: "Cotton Punch", }, text: { en: "Flip 2 coins. This attack does 30 damage times the number of heads.", }, damage: 30 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.WATER, value: "-30" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card