import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-20", localId: 20, // Card informations name: { en: "Lanturn", }, hp: 80, type: [ Type.WATER, ], dexId: 171, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/20/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/20/high", }, }, evolveFrom: { en: "Chinchou", }, tags: [ Tag.STAGE1, ], illustrator: "Mitsuhiro Arita", attacks: [{ cost: [ Type.LIGHTNING ], name: { en: "Lightning Ball", }, damage: 20 },{ cost: [ Type.COLORLESS, Type.COLORLESS, Type.COLORLESS ], name: { en: "Conduction", }, text: { en: "Discard all Energy cards attached to Lanturn. Flip a number of coins equal to the number of Energy cards you discarded. This attack does 30 damage plus 40 more damage for each heads.", }, damage: 30 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card