import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-25", localId: 25, // Card informations name: { en: "Ninetales", }, hp: 80, type: [ Type.FIRE, ], dexId: 38, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/25/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/25/high", }, }, evolveFrom: { en: "Vulpix", }, tags: [ Tag.STAGE1, ], illustrator: "Kagemaru Himeno", attacks: [{ cost: [ Type.FIRE ], name: { en: "Miracle Tail", }, text: { en: "Flip a coin. If heads, choose a Special Condition (Asleep, Burned, Confused, Paralyzed, or Poisoned). The Defending Pokémon is now affected by that Special Condition.", }, },{ cost: [ Type.FIRE, Type.COLORLESS, Type.COLORLESS ], name: { en: "Roasting Heat", }, text: { en: "If the Defending Pokémon is Burned, this attack does 40 damage plus 20 more damage.", }, damage: 40 }], weaknesses: [{ type: Type.WATER, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card