import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-28", localId: 28, // Card informations name: { en: "Porygon2", }, hp: 70, type: [ Type.COLORLESS, ], dexId: 233, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/28/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/28/high", }, }, evolveFrom: { en: "Porygon", }, tags: [ Tag.STAGE1, ], illustrator: "Hikaru Koike", abilities: [{ id: 845, type: AbilityType.POKEPOWER, name: { en: "Backup", }, text: { en: "Once during your turn (before your attack), if you have 2 or fewer cards in your hand, you may draw cards until you have exactly 3 cards in your hand. This power can't be used if Porygon2 is affected by a Special Condition.", } }], attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Hypnotic Ray", }, text: { en: "The Defending Pokémon is now Asleep.", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.RARE, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card