import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-52", localId: 52, // Card informations name: { en: "Magnemite", }, hp: 40, type: [ Type.METAL, ], dexId: 81, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/52/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/52/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Shin-ichi Yoshida", attacks: [{ cost: [ Type.METAL ], name: { en: "Attract", }, text: { en: "Choose 1 of your opponent's Benched Pokémon and switch the Defending Pokémon with it.", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Tackle", }, damage: 20 }], weaknesses: [{ type: Type.FIRE, value: "×2" }], resistances: [{ type: Type.GRASS, value: "-30" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card