import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-54", localId: 54, // Card informations name: { en: "Marowak", }, hp: 70, type: [ Type.FIGHTING, ], dexId: 105, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/54/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/54/high", }, }, evolveFrom: { en: "Cubone", }, tags: [ Tag.STAGE1, ], illustrator: "Kagemaru Himeno", attacks: [{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Triple Bone", }, text: { en: "Choose 1 of your opponent's Benched Pokémon. Flip 3 coins. This attack does 10 damage times the number of heads to that Pokémon. Don't apply Weakness and Resistance.", }, },{ cost: [ Type.FIGHTING, Type.COLORLESS, Type.COLORLESS ], name: { en: "Bone Rush", }, text: { en: "Flip a coin until you get tails. This attack does 50 damage times the number of heads.", }, damage: 50 }], weaknesses: [{ type: Type.GRASS, value: "×2" }], resistances: [{ type: Type.LIGHTNING, value: "-30" }], rarity: Rarity.UNCOMMON, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card