import Card from '@tcgdex/sdk/interfaces/Card' import Type from '@tcgdex/sdk/interfaces/Type' import Tag from '@tcgdex/sdk/interfaces/Tag' import Rarity from '@tcgdex/sdk/interfaces/Rarity' import AbilityType from '@tcgdex/sdk/interfaces/AbilityType' import Category from '@tcgdex/sdk/interfaces/Category' const card: Card = { // ids id: "ecard2-67", localId: 67, // Card informations name: { en: "Aipom", }, hp: 50, type: [ Type.COLORLESS, ], dexId: 190, image: { low: { en: "https://assets.tcgdex.net/en/ecard/ecard2/67/low", }, high: { en: "https://assets.tcgdex.net/en/ecard/ecard2/67/high", }, }, evolveFrom: {}, tags: [ Tag.BASIC, ], illustrator: "Kagemaru Himeno", attacks: [{ cost: [ Type.COLORLESS ], name: { en: "Stretch Tail", }, text: { en: "Flip a coin. If heads, choose 1 of your opponent's Benched Pokémon and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.)", }, },{ cost: [ Type.COLORLESS, Type.COLORLESS ], name: { en: "Skedaddle", }, text: { en: "Return Aipom and all basic Energy cards attached to it to your hand. If you have no Benched Pokémon, this attack does nothing.", }, damage: 20 }], weaknesses: [{ type: Type.FIGHTING, value: "×2" }], rarity: Rarity.COMMON, category: Category.POKEMON, set: { name: "Aquapolis", code: "ecard2" } } export default card